Platform, Technologies, Monetization
- Developed using Cocos Creator engine for HTML5 platform.
- Has In-App Purchases on the Yandex Game platform for in-game currency and bundles.
- Integrated rewarded video and interstitial advertisements at meaningful points in game.
Key Features
-
Features three different game modes.
- Disc Pool.
- Carrom Classic.
- Freestyle.
-
League based progression system.
- 14 leagues with increasing AI difficulty.
- Each league has different entry fee and reward structure to encourage player engagement.
-
Adaptive AI.
- AI difficulty scales based on the current league.
- Rookie league being the easiest, mythic being the hardest.
-
Two power-ups are available for player to use.
- Second Strike: grants additional turn when a turn would normally have ended.
- Enlarge Striker: increases striker size until player turn is over.
-
Three chests are available in game.
- Daily Chest - one free per day.
- Basic Chest - available after 3 hours.
- Premium Chest - available after 8 hours.
-
Daily Missions System.
- Three daily missions set each day.
- Completing each mission grants a key, 3 of which can be used to unlock a chest.
- Multiple achievements based on gameplay awarding different rewards and unlocking items in shop.
- Many unlockable striker and table skins using coins and gems.
Screenshots
×